SEGA Rally (also released as SEGA Rally Revo in north America) was developed by SEGA Racing Studio in 2007 and published by SEGA. I worked on this title as a Senior Quality Assurance Tester for SEGA Europe.
SEGA Rally was a 2007 reboot of the classic 1994 arcade series of the same name. This version featured 34 vehicles and 16 tracks split across 4 environments. SEGA Rally will encourage players to put the pedal to the metal and enjoy thrilling head-to-head racing. Skilled driving will go hand-in-hand with pure luck as you hurtle around looping tracks in a wide selection of 4WD, 2WD & Classic vehicles that react quite differently depending upon the racing surface. SEGA Rally offers a vast variety of fully deformable environments and surfaces, from littered gravel tracks, all weather tarmac roads, to snow driven trails - no two laps let alone a race will ever be the same!
For testing, SSEGA Rally came as a welcome break from the Total War Series. It was exciting to test, and it was a game you could learn to master. I remember we tested the game with steering wheel hardware, and had to test the PS3 Six Axis tilt controls, which were also supported for steering.
I didn't start on this project from the beginning, so when I got onto it, it was in a pretty solid state. The PSP and PC versions less so, but by the time we released them, they were cleaned up.